CVE-2005-0430: The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (s
CVE-2005-0430 is a medium-severity flaw (CVSS 5.0) affecting quake 3 engine. Below: why it ranks where it does, which versions are affected, what to do, and the exact commands.
The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow.
Why this priority
- EPSS top 6%: very likely to be exploited
- Public exploit reference
No fix is published yet: follow the downgrade or mitigation steps.
Risk facts
| CVSS score | 5.0 (Medium) |
| EPSS exploit chance | 7.5% (top 6%) |
| CISA exploited list | No |
| Published | 2005-02-12 |
| Last modified | 2026-06-16 |
Last updated 2026-06-16 · Sources: CVE Program, NVD, CISA KEV, EPSS and vendor advisories · How we score
Am I affected?
Timeline
- Published CVE record published
- Updated Record last modified
Public exploits and detection
Public code exists for this CVE. Treat unpatched systems as at risk, and only run PoCs in a lab.
- Exploit-DB: Quake 3 Engine - Infostring Crash and Shutdown
Scores and fixes here are computed automatically from those and other public sources. Confirm with the vendor advisory before changing production systems.
Quick answers
How do I fix CVE-2005-0430?
quake 3 engine: mitigate or apply the listed mitigation. Exact commands for each OS are on this page.
Is CVE-2005-0430 being exploited?
CVE-2005-0430 is not on the CISA Known Exploited Vulnerabilities list at the time of the last update. Check again, as this can change.
What does CVE-2005-0430 affect?
CVE-2005-0430 affects quake 3 engine. Severity is medium (CVSS 5.0). The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow.
How urgent is CVE-2005-0430?
Priority 46/100. EPSS top 6%: very likely to be exploited; Public exploit reference
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