CVE-2008-7011: The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Paria
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MEDIUM 4.0MITIGATEDOWNGRADEMITIGATE
CVE-2008-7011 is a medium-severity flaw (CVSS 4.0) affecting pariah, unreal tournament, warpath. Below: why it ranks where it does, which versions are affected, what to do, and the exact commands.
The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remote authenticated users to cause a denial of service (server exit) via multiple file downloads from the server, which triggers an assertion failure when the Closing flag in UnChan.cpp is set.
Why this priority
Public exploit reference
No fix is published yet: follow the downgrade or mitigation steps.
Verify at the official sourceNVD · CVE Program · Report a problem with this page Scores and fixes here are computed automatically from those and other public sources. Confirm with the vendor advisory before changing production systems.
Quick answers
How do I fix CVE-2008-7011?
pariah: mitigate or apply the listed mitigation; unreal tournament: downgrade or apply the listed mitigation; warpath: mitigate or apply the listed mitigation. Exact commands for each OS are on this page.
Is CVE-2008-7011 being exploited?
CVE-2008-7011 is not on the CISA Known Exploited Vulnerabilities list at the time of the last update. Check again, as this can change.
What does CVE-2008-7011 affect?
CVE-2008-7011 affects pariah, unreal tournament, warpath. Severity is medium (CVSS 4.0). The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remote authenticated users to cause a denial of service (server exit) via multiple fil