CVE-2021-26826: A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loadin
CVE-2021-26826 is a high-severity flaw (CVSS 7.8) affecting godot engine. Below: why it ranks where it does, which versions are affected, what to do, and the exact commands.
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Why this priority
- High severity
A fixed release or distro patch exists.
Risk facts
| CVSS score | 7.8 (High) |
| Attack vector | Local |
| Attack complexity | Low |
| Privileges needed | None |
| User interaction | Required |
| EPSS exploit chance | 1.5% (top 25%) |
| CISA exploited list | No |
| Weakness | CWE-787 |
| Published | 2021-02-08 |
| Last modified | 2026-06-17 |
Last updated 2026-06-17 · Sources: CVE Program, NVD, CISA KEV, EPSS and vendor advisories · How we score
Am I affected?
Timeline
- Published CVE record published
- Updated Record last modified
Scores and fixes here are computed automatically from those and other public sources. Confirm with the vendor advisory before changing production systems.
Quick answers
How do I fix CVE-2021-26826?
godot engine: upgrade to newer than 3.2. Exact commands for each OS are on this page.
Is CVE-2021-26826 being exploited?
CVE-2021-26826 is not on the CISA Known Exploited Vulnerabilities list at the time of the last update. Check again, as this can change.
What does CVE-2021-26826 affect?
CVE-2021-26826 affects godot engine. Severity is high (CVSS 7.8). A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execut
How urgent is CVE-2021-26826?
Priority 46/100. High severity
Related CVEs
- CVE-2021-26825 HIGH 7.8 UPGRADE An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially craft