CVE-2021-32238: Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow
CVE-2021-32238 is a high-severity flaw (CVSS 7.8) affecting rocket league. Below: why it ranks where it does, which versions are affected, what to do, and the exact commands.
Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.
Why this priority
- High severity
- Public exploit reference
A fixed release or distro patch exists.
Risk facts
| CVSS score | 7.8 (High) |
| Attack vector | Local |
| Attack complexity | Low |
| Privileges needed | None |
| User interaction | Required |
| EPSS exploit chance | 2.1% (top 19%) |
| CISA exploited list | No |
| Weakness | CWE-787 |
| Published | 2021-05-18 |
| Last modified | 2026-06-17 |
Last updated 2026-06-17 · Sources: CVE Program, NVD, CISA KEV, EPSS and vendor advisories · How we score
Am I affected?
Timeline
- Published CVE record published
- Updated Record last modified
Scores and fixes here are computed automatically from those and other public sources. Confirm with the vendor advisory before changing production systems.
Quick answers
How do I fix CVE-2021-32238?
rocket league: upgrade to newer than 1.95. Exact commands for each OS are on this page.
Is CVE-2021-32238 being exploited?
CVE-2021-32238 is not on the CISA Known Exploited Vulnerabilities list at the time of the last update. Check again, as this can change.
What does CVE-2021-32238 affect?
CVE-2021-32238 affects rocket league. Severity is high (CVSS 7.8). Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.
How urgent is CVE-2021-32238?
Priority 53/100. High severity; Public exploit reference