CVE-2022-34927: MilkyTracker v1.03.00 was discovered to contain a stack overflow via the component LoaderXM::load
CVE-2022-34927 is a high-severity flaw (CVSS 7.8) affecting milkytracker. Below: why it ranks where it does, which versions are affected, what to do, and the exact commands.
MilkyTracker v1.03.00 was discovered to contain a stack overflow via the component LoaderXM::load. This vulnerability is triggered when the program is supplied a crafted XM module file.
Why this priority
- High severity
- Public exploit reference
No fix is published yet: follow the downgrade or mitigation steps.
Risk facts
| CVSS score | 7.8 (High) |
| Attack vector | Local |
| Attack complexity | Low |
| Privileges needed | None |
| User interaction | Required |
| EPSS exploit chance | 0.4% (top 67%) |
| CISA exploited list | No |
| Weakness | CWE-787 |
| Published | 2022-08-03 |
| Last modified | 2026-06-17 |
Last updated 2026-06-17 · Sources: CVE Program, NVD, CISA KEV, EPSS and vendor advisories · How we score
Am I affected?
Timeline
- Published CVE record published
- Updated Record last modified
Scores and fixes here are computed automatically from those and other public sources. Confirm with the vendor advisory before changing production systems.
Quick answers
How do I fix CVE-2022-34927?
milkytracker: downgrade or apply the listed mitigation. Exact commands for each OS are on this page.
Is CVE-2022-34927 being exploited?
CVE-2022-34927 is not on the CISA Known Exploited Vulnerabilities list at the time of the last update. Check again, as this can change.
What does CVE-2022-34927 affect?
CVE-2022-34927 affects milkytracker. Severity is high (CVSS 7.8). MilkyTracker v1.03.00 was discovered to contain a stack overflow via the component LoaderXM::load. This vulnerability is triggered when the program is supplied a crafted XM module file.
How urgent is CVE-2022-34927?
Priority 40/100. High severity; Public exploit reference
Related CVEs
- CVE-2020-15569 MEDIUM 5.5 UPGRADE MITIGATE PlayerGeneric.cpp in MilkyTracker through 1.02.00 has a use-after-free in the PlayerGeneric destructor.