CVE-2026-110734: Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR (.hdr) image decoder (modules/hd
CVE-2026-110734 is a low-severity flaw (CVSS 2.5) affecting affected software. Below: why it ranks where it does, which versions are affected, what to do, and the exact commands.
Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR (.hdr) image decoder (modules/hdr/image_loader_hdr.cpp). The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the image dimensions, without validating that an instruction's repeat/copy count fits the remaining capacity of the row buffer. A crafted .hdr file therefore writes attacker-supplied bytes past the end of the heap all
Why this priority
- No elevated risk signals yet
No fix is published yet: follow the downgrade or mitigation steps.
Risk facts
| CVSS score | 2.5 (Low) |
| Attack vector | Local |
| Attack complexity | High |
| Privileges needed | None |
| User interaction | Required |
| EPSS exploit chance | 0.2% (top 96%) |
| CISA exploited list | No |
| Weakness | CWE-787 |
| Published | 2026-10-14 |
| Last modified | 2026-10-24 |
Last updated 2026-10-24 · Sources: CVE Program, NVD, CISA KEV, EPSS and vendor advisories · How we score
Timeline
- Published CVE record published
- Updated Record last modified
Advisories and coverage
Research and news
- oss-security list: Re: Godot 4.x: heap out-of-bounds write in Radiance HDR image loader 2026-10-23
Scores and fixes here are computed automatically from those and other public sources. Confirm with the vendor advisory before changing production systems.
Quick answers
How do I fix CVE-2026-110734?
No fixed release is listed yet. Watch the vendor advisory and apply any mitigation shown on this page.
Is CVE-2026-110734 being exploited?
CVE-2026-110734 is not on the CISA Known Exploited Vulnerabilities list at the time of the last update. Check again, as this can change.
What does CVE-2026-110734 affect?
CVE-2026-110734 affects affected software. Severity is low (CVSS 2.5). Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR (.hdr) image decoder (modules/hdr/image_loader_hdr.cpp). The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the ima
How urgent is CVE-2026-110734?
Priority 10/100. No elevated risk signals yet.