light speed gaming vulnerabilities
Recent CVEs affecting light speed gaming products. 3 tracked.
light speed gaming has 3 tracked vulnerabilities, 0 critical. A fixed release or vendor patch exists for 0. Most recent: 2014-02-08. Highest priority: CVE-2014-0045 (score 49/100).
- CVE-2014-1916 MEDIUM 5.0 DOWNGRADE MITIGATE The (1) opus_packet_get_nb_frames and (2) opus_packet_get_samples_per_frame functions in the client in MumbleK
- CVE-2014-0045 HIGH 7.5 DOWNGRADE DOWNGRADE The needSamples method in AudioOutputSpeech.cpp in the client in Mumble 1.2.4 and the 1.2.3 pre-release snapsh
- CVE-2014-0044 MEDIUM 5.0 DOWNGRADE The opus_packet_get_samples_per_frame function in client in Mumble 1.2.4 and the 1.2.3 pre-release snapshots a
FAQ
How do I fix light speed gaming vulnerabilities?
Open the CVE for your version, check the affected range, then follow the listed action: upgrade to the fixed release, or downgrade or mitigate if no fix exists yet. Commands for each OS are shown on every CVE page.
Is light speed gaming being exploited right now?
None of the tracked light speed gaming CVEs are on the CISA Known Exploited Vulnerabilities list at the moment. This is checked every 20 minutes.
Which light speed gaming CVE should I patch first?
CVE-2014-0045 currently ranks highest (49/100): The needSamples method in AudioOutputSpeech.cpp in the client in Mumble 1.2.4 and the 1.2.3 pre-release snapsh.