CVE-2008-3409: Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of servi
CVE-2008-3409 is a high-severity flaw (CVSS 7.5) affecting unreal tournament 3. Below: why it ranks where it does, which versions are affected, what to do, and the exact commands.
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
Why this priority
- High severity
- EPSS top 4%: very likely to be exploited
- Public exploit reference
A fixed release or distro patch exists.
Risk facts
| CVSS score | 7.5 (High) |
| EPSS exploit chance | 11.0% (top 4%) |
| CISA exploited list | No |
| Weakness | CWE-119 |
| Published | 2008-07-31 |
| Last modified | 2026-06-16 |
Last updated 2026-06-16 · Sources: CVE Program, NVD, CISA KEV, EPSS and vendor advisories · How we score
Am I affected?
Timeline
- Published CVE record published
- Updated Record last modified
Public exploits and detection
Public code exists for this CVE. Treat unpatched systems as at risk, and only run PoCs in a lab.
Scores and fixes here are computed automatically from those and other public sources. Confirm with the vendor advisory before changing production systems.
Quick answers
How do I fix CVE-2008-3409?
unreal tournament 3: upgrade to newer than 1.3. Exact commands for each OS are on this page.
Is CVE-2008-3409 being exploited?
CVE-2008-3409 is not on the CISA Known Exploited Vulnerabilities list at the time of the last update. Check again, as this can change.
What does CVE-2008-3409 affect?
CVE-2008-3409 affects unreal tournament 3. Severity is high (CVSS 7.5). Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain
How urgent is CVE-2008-3409?
Priority 55/100. High severity; EPSS top 4%: very likely to be exploited; Public exploit reference
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- CVE-2008-3410 MEDIUM 5.0 UPGRADE Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (NULL pointer de