CVE-2008-3410: Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (NULL pointer de
CVE-2008-3410 is a medium-severity flaw (CVSS 5.0) affecting unreal tournament 3. Below: why it ranks where it does, which versions are affected, what to do, and the exact commands.
Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) via a UDP packet in which the value of a certain size field is greater than the total packet length, aka attack 2 in ut3mendo.c.
Why this priority
- Public exploit reference
A fixed release or distro patch exists.
Last updated 2026-06-16 · Sources: CVE Program, NVD, CISA KEV, EPSS and vendor advisories · How we score
Am I affected?
Timeline
- Published CVE record published
- Updated Record last modified
Scores and fixes here are computed automatically from those and other public sources. Confirm with the vendor advisory before changing production systems.
Quick answers
How do I fix CVE-2008-3410?
unreal tournament 3: upgrade to newer than 1.3. Exact commands for each OS are on this page.
Is CVE-2008-3410 being exploited?
CVE-2008-3410 is not on the CISA Known Exploited Vulnerabilities list at the time of the last update. Check again, as this can change.
What does CVE-2008-3410 affect?
CVE-2008-3410 affects unreal tournament 3. Severity is medium (CVSS 5.0). Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) via a UDP packet in which the value of a certain size field is greater than the total packet length, a
How urgent is CVE-2008-3410?
Priority 44/100. Public exploit reference
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